[This topic is pre-release documentation and is subject to change in future releases. Blank topics are included as placeholders.]
This class represents a followed-by operator in the evaluation tree representing any event expressions.
The following tables list the members exposed by the EvalFollowedByNode type.
Public Methods
Name | Description | |
---|---|---|
![]() | AddChildNode | Adds a child node. (Inherited from EvalNode.) |
![]() | DumpDebug | Recursively print out all nodes. (Inherited from EvalNode.) |
![]() | Equals | (Inherited from Object.) |
![]() | GetHashCode | (Inherited from Object.) |
![]() | GetType | (Inherited from Object.) |
![]() | NewState |
Create the evaluation state node containing the truth value state for each operator in an
event expression.
(Overrides .NewState(Evaluator, MatchedEventMap, PatternContext).) |
![]() | ToString | (Overrides .ToString().) |
Protected Methods
Name | Description | |
---|---|---|
![]() | Finalize | (Inherited from Object.) |
![]() | MemberwiseClone | (Inherited from Object.) |
Public Constructors
Name | Description | |
---|---|---|
![]() | EvalFollowedByNodeNew |
Public Properties
Name | Description | |
---|---|---|
![]() | ChildNodes | Returns list of child nodes. (Inherited from EvalNode.) |